HealthSnap is a small app that shows you how your day is unfolding — with a simple snapshot of movement.
All of this data already exists on your iPhone and Apple Watch.… Read more...
HealthSnap is a small app that shows you how your day is unfolding — with a simple snapshot of movement.
All of this data already exists on your iPhone and Apple Watch.… Read more...
Promise Badge is a small, reflective app that helps you turn a New Year’s resolution into something tangible. Instead of writing a list of goals, you create a single image using Image Playground — an image that represents a promise you’re making to yourself.… Read more...
In this month’s code-along, we’ll create MemorizeMe — a voice-powered learning app that helps you memorize poems, lyrics, speeches, or anything you want to learn by heart.… Read more...
In this month’s code-along we will create a drawing app with PencilKit.
This project combines the native Apple Pencil experience with SwiftUI’s declarative design, modern Swift Concurrency, and clean state management.… Read more...
Imagine: you’re sitting at your desk and suddenly have an idea for a new color theme. Instead of opening your app, tapping through menus, and adjusting settings, you just say:
“Hey Siri, generate a 4 by 6 mesh with sunset colors.”… Read more...
This month’s code-alongs are dedicated to introduce you to the new liquid glass design of iOS 26. We will create a TabView including 3 different views and a search view.… Read more...
In this code-along we will be using Apple’s brand-new Foundation Models framework which lets you tap into the on-device large models at the core of Apple Intelligence.… Read more...
In this code-along, we’ll build a biometric authentication flow using Swift Concurrency to handle background tasks like Face ID checks and lockout timers—keeping your app responsive.… Read more...
Metal: Apple’s Framework That Rocks Your GPU 🤘
Metal is Apple’s low-level, high-performance graphics and compute framework, designed to get the most out of your device’s GPU (Graphics Processing Unit).… Read more...
This month’s code-alongs are dedicated to introduce you to some visual effects: creating mesh art by using MeshGradient and creating a cool ripple effect by using Apple’s high-performance graphics framework Metal.… Read more...