Introduction to Foundation Models
The Foundation Models framework lets you tap into the on-device large models at the core of Apple Intelligence. You can enhance your app by using generative models to create content or perform tasks.… Read more...
Blog posts that show code-alongs.
The Foundation Models framework lets you tap into the on-device large models at the core of Apple Intelligence. You can enhance your app by using generative models to create content or perform tasks.… Read more...
In this code-along, we’ll build a biometric authentication flow using Swift Concurrency to handle background tasks like Face ID checks and lockout timers—keeping your app responsive.… Read more...
Metal: Apple’s Framework That Rocks Your GPU 🤘
Metal is Apple’s low-level, high-performance graphics and compute framework, designed to get the most out of your device’s GPU (Graphics Processing Unit).… Read more...
This month’s code-alongs are dedicated to introduce you to some visual effects: creating mesh art by using MeshGradient
and creating a cool ripple effect by using Apple’s high-performance graphics framework Metal.… Read more...
In this code-along we will continue to extend our app we created in “ScrollViews Part 1”. We will create the parallax effect similar to the presentation at the WWDC24 (Create custom visual effects with SwiftUI)) and will also add our own spin to it.… Read more...
Our March code-alongs we will dedicate to different options to create a ScrollView which showcase the images of several animals and their names. To organise the app, we will use TabView
to have all the different views in a tab-based navigation.… Read more...
In this code-along we will create your second app, a slider app, that:
In this code-along, we will create a simple button animation using SwiftUI. The button will switch between a gray circle and a green checkmark when tapped, with a smooth animation.… Read more...